Arm and leg hits are wounds and give the player another chance. From the shoulder seam down to the cuff, and below the waist count as a
half hit and require two to eliminate.More players are on the field for a longer time =
more targets and more targets = more fun!
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Friendly fire incidents only count as a wound.
Nobody likes to be eliminated by their own player but it
happens. This gives you the chance to stay in the game and at least get eliminated
by the opposition.
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Gun hits don't count.
That means you can go toe to toe '''til you get the guy not his
gun; this really gives us all a great paintball gunfight, Oh yea!
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Although seldom used, on some games if you agree with the opposition
to have a designated place for ComeAlives; you can make up for other factors like
the other guys being too weak to otherwise have a good game. Or if you are really
outnumbered each guy having One ComeAlive will keep the game going.
"Medics" is a variation of the ComeAlive scenario. They can fight but have
the power to make ComeAlives happen. Eliminating the medic can change the
tide.
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