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Filed by Charles Evans
The Island October 16th, 2005
AAR: Virus Volunteers for Command of Ops Force

Marauders were playing their favorite game. Outnumbered by as much as a
third and surrounded. Sunday October 16th, 2005.

Game 1
Sergeant Virus of the Marauders’ 3rd Squad Reporting.
Sunday October 16th, 2005 09:10 am I arrived at the Island.    I talked to Predator he said we needed a volunteer to take command of the Opposition Force.  All patch wearing Marauders were to hold Fort Charlie, I would have to shoot against my son  ( Germ War Fair ) and new right hand ( Shadow Hawk ) because they are not team members.  My number one rule, was not to break our crew  up and/or shoot against each other, (This is limited to your small pals or family, not a whole team) so with this the case, it was no problem for me to take control of the Ops Force. It was confirmed that I would assume command and Predator made the announcement that Sergeant Virus of the Marauders would take command.  He then offered me a battle map of the field.  Prior to game one (attack Fort Charlie)  I gathered the Ops Forces for a briefing.  I knew as a Marauder this was not going to be easy at all; many have tried and failed time and time again, I first needed  to make sure that I truly took command and to collect them into a group and see which players have played the field previously. 

To my surprise as many as half the players were somewhat familiar with certain positions and other players were brand new to the game and  true newbies.  I asked all the players if they had call signs and only one or two had them.  I told the group of players who I was- Virus, and I used to run with Apocalypse (RIP), one of the most fierce players in the game.  I added that by the next game they should choose a call sign.  Their friends are always great at helping to pick a fitting name.  The name should  be selected carefully.  They agreed and we all laughed, I pulled the map of the field to confirm tactics and asked ,just as Predator suggested, to see who was comfortable playing where.  I immediately had a Volunteer for the 8 O' Clock position to attack Fort Charlie, Red Halo  ( Givoni ) was using an Ion with bright red halo hopper, I matched him up with two other new players.  I then asked for a group to attack the 6 and flank the 5, while one more group of three would move to the 12 and 1 O' clock positions. My group would move to the 2, 3, and 4 O'clock and add diversion fire. 

The game plan is to spread the Marauders thin, and to have the players cover opposite side players when the battle starts and increases.  This will separate the Marauders who are holding the Fort .  As Shadow Hawk and Germ Moved to cover 6 and 7 O clock, the rest of Ops Force increased fire. They shot from the 1, 2, 4, 5, 6 , 11 and 12 O ‘clock positions   forcing the Marauders to spread and adjust covering positions.  The Ops force team rained fire giving Red Halo  the chance to move in through a hail fire from Fort Charlie and win the game.  Ops Force had taken Fort Charlie from the Marauders!  Game One was over.  I went to every player after the game and congratulated them on a Job well done. It is not an easy task to take control of the Marauders all playing together.  I explained, to ops force I  was overjoyed, and to  the get ready for the next game.

Experience comprises knowledge of or skill of some thing or some event gained through involvement in or exposure to that thing or event. The history of the word experience aligns it closely with the concept of experiment.

For example, the word experience could be used in a statement like: "I have experience in fishing". The concept of experience generally refers to know-how or procedural knowledge, rather than propositional knowledge: on-the-job training rather than book-learning. Philosophers dub knowledge based on experience "empirical knowledge" or "a posteriori knowledge". The interrogation of experience has a long tradition in continental philosophy.

Experience plays an important role in the philosophy of Søren Kierkegaard. The German term Erfahrung, often translated into English as "experience", has a slightly different implication, connoting the coherency of lifes experiences. A person with considerable experience in a specific field can gain a reputation as an expert.

Certain religious traditions (such as types of Buddhism, Surat Shabd Yoga, mysticism and Pentecostalism) and educational paradigms with, for example, the conditioning of military recruit-training (also known as "boot camps"), stress the experiential nature of human epistemology.

This stands in contrast to alternatives: traditions of dogma, logic or reasoning. Participants in activities such as tourism, extreme sports and recreational drug-use also tend to stress the importance of experience.